#pragma once // This file will be included in "fastfetch.h", do NOT put unnecessary things here #include "common/option.h" #include "common/percent.h" typedef enum __attribute__((__packed__)) FFGPUType { FF_GPU_TYPE_NONE, // Indicates no specific GPU type. Useful as a hide filter only. FF_GPU_TYPE_UNKNOWN, // Indicates an unknown or unrecognized GPU type. FF_GPU_TYPE_INTEGRATED, FF_GPU_TYPE_DISCRETE, } FFGPUType; typedef enum __attribute__((__packed__)) FFGPUDetectionMethod { FF_GPU_DETECTION_METHOD_AUTO, FF_GPU_DETECTION_METHOD_PCI, FF_GPU_DETECTION_METHOD_VULKAN, FF_GPU_DETECTION_METHOD_OPENCL, FF_GPU_DETECTION_METHOD_OPENGL, } FFGPUDetectionMethod; typedef struct FFGPUOptions { FFModuleBaseInfo moduleInfo; FFModuleArgs moduleArgs; FFGPUType hideType; FFGPUDetectionMethod detectionMethod; bool temp; bool driverSpecific; bool forceMethod; FFColorRangeConfig tempConfig; FFPercentageModuleConfig percent; } FFGPUOptions;