#include "detection/locale/locale.h" #include "util/windows/unicode.h" #include #include void ffDetectLocale(FFstrbuf* result) { wchar_t name[LOCALE_NAME_MAX_LENGTH]; int size = GetUserDefaultLocaleName(name, LOCALE_NAME_MAX_LENGTH); if (size > 1) // including '\0' ffStrbufSetNWS(result, (uint32_t)size - 1, name); }