#include "gpu.h" #include "common/io/io.h" #include const char* ffDetectGPUImpl(FF_MAYBE_UNUSED const FFGPUOptions* options, FFlist* gpus) { FF_AUTO_CLOSE_FD int pokefd = open(POKE_DEVICE_FULLNAME, O_RDWR); if (pokefd < 0) return "open(POKE_DEVICE_FULLNAME) failed"; pci_info dev; pci_info_args cmd = { .signature = POKE_SIGNATURE, .info = &dev, }; for (cmd.index = 0; ioctl(pokefd, POKE_GET_NTH_PCI_INFO, &cmd, sizeof(cmd)) == B_OK && cmd.status == B_OK; ++cmd.index) { if (dev.class_base != 0x03 /*PCI_BASE_CLASS_DISPLAY*/) continue; FFGPUResult* gpu = (FFGPUResult*)ffListAdd(gpus); ffStrbufInitStatic(&gpu->vendor, ffGPUGetVendorString(dev.vendor_id)); ffStrbufInit(&gpu->name); ffStrbufInit(&gpu->driver); ffStrbufInitStatic(&gpu->platformApi, POKE_DEVICE_FULLNAME); ffStrbufInit(&gpu->memoryType); gpu->temperature = FF_GPU_TEMP_UNSET; gpu->coreCount = FF_GPU_CORE_COUNT_UNSET; gpu->coreUsage = FF_GPU_CORE_USAGE_UNSET; gpu->type = FF_GPU_TYPE_UNKNOWN; gpu->dedicated.total = gpu->dedicated.used = gpu->shared.total = gpu->shared.used = FF_GPU_VMEM_SIZE_UNSET; gpu->deviceId = ((uint64_t) dev.bus << 4) | ((uint64_t) dev.device << 2) | (uint64_t) dev.function; gpu->frequency = FF_GPU_FREQUENCY_UNSET; if (gpu->vendor.chars == FF_GPU_VENDOR_NAME_AMD) ffGPUQueryAmdGpuName(dev.device_id, dev.revision, gpu); if (gpu->name.length == 0) ffGPUFillVendorAndName(dev.class_sub, dev.vendor_id, dev.device_id, gpu); } return NULL; }