#include "gamepad.h" #include "common/io/io.h" #include "util/mallocHelper.h" #include "util/windows/unicode.h" #include #include #include static const char* detectKnownDeviceName(uint32_t vendorId, uint32_t productId) { switch (vendorId) { // Nintendo case 0x057E: { switch (productId) { case 0x2006: return "Nintendo Switch Joycon L"; case 0x2007: return "Nintendo Switch Joycon R"; case 0x2009: return "Nintendo Switch Pro Controller"; case 0x200E: return "Nintendo Switch Charging Grip"; case 0x2017: return "Nintendo Switch SNES Controller"; default: return NULL; } } // Sony case 0x054C: { switch (productId) { case 0x0268: return "Sony DualShock 3 / Six Axis"; case 0x05C4: return "Sony DualShock 4 Gen1"; case 0x09CC: return "Sony DualShock 4 Gen2"; case 0x0BA0: return "Sony DualShock 4 USB receiver"; case 0x0CE6: return "Sony DualSense"; case 0x0DF2: return "Sony DualSense Edge"; default: return NULL; } } // Logitech case 0x046D: { switch (productId) { case 0xC216: return "Logitech F310, DirectInput"; case 0xC218: return "Logitech F510, DirectInput"; case 0xC219: return "Logitech F710, DirectInput"; case 0xC21D: return "Logitech F310"; case 0xC21E: return "Logitech F510"; case 0xC21F: return "Logitech F710"; default: return NULL; } } case 0x045E: // Microsoft Xbox compatible controllers should be handled by Windows without problems default: return NULL; } } const char* ffDetectGamepad(FFlist* devices /* List of FFGamepadDevice */) { UINT nDevices = 0; if (GetRawInputDeviceList(NULL, &nDevices, sizeof(RAWINPUTDEVICELIST))) return "GetRawInputDeviceList(NULL) failed"; if (nDevices == 0) return "No HID devices found"; RAWINPUTDEVICELIST* FF_AUTO_FREE pRawInputDeviceList = (RAWINPUTDEVICELIST*) malloc(sizeof(RAWINPUTDEVICELIST) * nDevices); if ((nDevices = GetRawInputDeviceList(pRawInputDeviceList, &nDevices, sizeof(RAWINPUTDEVICELIST))) == (UINT) -1) return "GetRawInputDeviceList(pRawInputDeviceList) failed"; for (UINT i = 0; i < nDevices; ++i) { if (pRawInputDeviceList[i].dwType != RIM_TYPEHID) continue; HANDLE hDevice = pRawInputDeviceList[i].hDevice; RID_DEVICE_INFO rdi; UINT rdiSize = sizeof(rdi); if (GetRawInputDeviceInfoW(hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) == (UINT) -1) continue; if (rdi.hid.usUsagePage != 1 || (rdi.hid.usUsage != 4/*Joystick*/ && rdi.hid.usUsage != 5/*Gamepad*/)) continue; WCHAR devName[MAX_PATH] = L""; UINT nameSize = MAX_PATH; if (GetRawInputDeviceInfoW(hDevice, RIDI_DEVICENAME, devName, &nameSize) == (UINT) -1) continue; FFGamepadDevice* device = (FFGamepadDevice*) ffListAdd(devices); ffStrbufInit(&device->serial); ffStrbufInit(&device->name); device->battery = 0; const char* knownGamepad = detectKnownDeviceName(rdi.hid.dwVendorId, rdi.hid.dwProductId); if (knownGamepad) ffStrbufSetS(&device->name, knownGamepad); HANDLE FF_AUTO_CLOSE_FD hHidFile = CreateFileW(devName, GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL); if (hHidFile == INVALID_HANDLE_VALUE) { if (!knownGamepad) ffStrbufSetF(&device->name, "Unknown gamepad %04X-%04X", (unsigned) rdi.hid.dwVendorId, (unsigned) rdi.hid.dwProductId); continue; } if (!knownGamepad) { wchar_t displayName[126]; if (HidD_GetProductString(hHidFile, displayName, sizeof(displayName) /*in bytes*/)) { wchar_t manufacturer[126]; if (HidD_GetManufacturerString(hHidFile, manufacturer, sizeof(manufacturer) /*in bytes*/)) { ffStrbufSetWS(&device->name, manufacturer); FF_STRBUF_AUTO_DESTROY displayNameStr = ffStrbufCreateWS(displayName); ffStrbufAppendC(&device->name, ' '); ffStrbufAppend(&device->name, &displayNameStr); } else { ffStrbufSetWS(&device->name, displayName); } } } wchar_t serialNumber[127] = L""; if (HidD_GetSerialNumberString(hHidFile, serialNumber, sizeof(serialNumber) /*in bytes*/)) ffStrbufSetWS(&device->serial, serialNumber); PHIDP_PREPARSED_DATA preparsedData = NULL; if (HidD_GetPreparsedData(hHidFile, &preparsedData)) { HIDP_CAPS caps; NTSTATUS capsResult = HidP_GetCaps(preparsedData, &caps); HidD_FreePreparsedData(preparsedData); if (!NT_SUCCESS(capsResult)) continue; if ( (rdi.hid.dwVendorId == 0x054C && ( rdi.hid.dwProductId == 0x05C4 || // PS4 Gen1 rdi.hid.dwProductId == 0x09CC // PS4 Gen2 )) || (rdi.hid.dwVendorId == 0x057E && ( rdi.hid.dwProductId == 0x2009 // NS Pro )) ) { // Controller must be connected by other programs FF_AUTO_FREE uint8_t* reportBuffer = malloc(caps.InputReportByteLength); OVERLAPPED overlapped = { }; DWORD nBytes; if (ReadFile(hHidFile, reportBuffer, caps.InputReportByteLength, &nBytes, &overlapped) || (WaitForSingleObject(hHidFile, FF_IO_TERM_RESP_WAIT_MS) == WAIT_OBJECT_0 && GetOverlappedResult(hHidFile, &overlapped, &nBytes, FALSE))) { if (rdi.hid.dwVendorId == 0x054C) { if (nBytes > 31) { uint8_t batteryInfo = reportBuffer[caps.InputReportByteLength == 64 /*USB?*/ ? 30 : 32]; device->battery = (uint8_t) ((batteryInfo & 0x0f) * 100 / (batteryInfo & 0x10 /*charging?*/ ? 11 /*BATTERY_MAX_USB*/ : 8 /*BATTERY_MAX*/)); if (device->battery > 100) device->battery = 100; } } else { if (nBytes > 3 && reportBuffer[0] == 0x30) { uint8_t batteryInfo = reportBuffer[2]; device->battery = (uint8_t) (((batteryInfo & 0xE0) >> 4) * 100 / 8); if (device->battery == 0) device->battery = 1; else if (device->battery > 100) device->battery = 100; } } } else CancelIo(hHidFile); } } } return NULL; }